If We Can't Pin Down the Medium, What Happens to the Message?

So the story of how DINO-PIRATES OF NINJA ISLAND came about is interesting enough, but the story of where it's going is starting to get even more interesting.

The whole thing started when super-genius JPL commented that he'd missed out on a competition for the best fantasy setting. In his words, his entry would have been:

fantasy Asia, filled with warring island nations. Samurai mounted on domesticated raptors. Bigger dinosaurs hunted by quasi-Polynesian tribesmen. Dueling factions of shadow warriors. Privateers and bucaneers battling the servants of the Imperial Navy. Fallen kingdoms deep in forgotten jungles. And I call it...


Thus was born the legend, which turned into a couple of sprawling discussion threads and eventually culminated in me writing and running the adventure SLAVE QUEEN OF THE RUINED CITY, the first official DINO-PIRATES adventure. There was a short-lived campaign as well, and an online play-by-post game, but the DINO-PIRATES setting is starting to find a little traction in places outside the curious world of pen and paper role-playing games.